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A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. Will you play as the Fellowship of the Ring to defend the free races and destroy the One Ring? Or will you play as Sauron and pursue Frodo and Sam while deploying your hordes to the gates of the enemy cities? The destiny of Middle-earth is in your hands!

A game plays over 3 successive chapters that unfold similarly.

On your turn, strengthen your Skills, hoard your treasure, stretch your presence across Middle-earth, rally Races to your cause, or advance the Quest of the Ring.

Turn Overview

In each chapter players take cards from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's available, that is not partially covered by any other cards. Players can either play the card, paying its cost and placing it in their play area, obtaining its benefit, or discard the card and take as many coins from the reserve as the current chapter.

Players can also take a Landmark tile from one of the faceup tiles, paying its cost placing it in their play area. They will be able to immediately place a Fortress pawn on the corresponding region of the central board and benefit from its other effects.

Victory Conditions

Immediately win the game by fulfilling one of the 3 victory conditions

Boardgame The Lord of the Rings: Duel for Middle-earth

  • Product Code: 00278540
  • Product Barcode: 542501692801
  • Availability: In Stock

36.99€

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Specification
Age Group Age Group 10+
Designer Designer Antoine Bauza , Bruno Cathala
Fandom Fandom Lord Of the The Rings
Language Language English
Mechanisms Mechanisms Variable Player Powers , Set Collection , Open Drafting , End Game Bonuses / Scoring
Players Players 2 players
Playing time Playing time 40
Publisher Publisher Repos Production
Type Type Fantasy

A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. Will you play as the Fellowship of the Ring to defend the free races and destroy the One Ring? Or will you play as Sauron and pursue Frodo and Sam while deploying your hordes to the gates of the enemy cities? The destiny of Middle-earth is in your hands!

A game plays over 3 successive chapters that unfold similarly.

On your turn, strengthen your Skills, hoard your treasure, stretch your presence across Middle-earth, rally Races to your cause, or advance the Quest of the Ring.

Turn Overview

In each chapter players take cards from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's available, that is not partially covered by any other cards. Players can either play the card, paying its cost and placing it in their play area, obtaining its benefit, or discard the card and take as many coins from the reserve as the current chapter.

Players can also take a Landmark tile from one of the faceup tiles, paying its cost placing it in their play area. They will be able to immediately place a Fortress pawn on the corresponding region of the central board and benefit from its other effects.

Victory Conditions

Immediately win the game by fulfilling one of the 3 victory conditions